Advanced VR Hand Physics + Procedural Grip System in Unreal 5.5
$15
$15
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Quinn Kuslich | Unreal Engine Projects & Digital Assets
Advanced VR Hand Physics + Procedural Grip System
Take your VR projects to the next level with this Advanced Hand Physics and Procedural Grip System designed for Unreal Engine! Whether you're building immersive VR games or professional simulations, this system provides:
Features:
- Physics-Based Hands: Add more realistic interactions to your game with minimal changes to the existing Unreal VR template.
- Procedural Gripping: Automatically adapts finger poses to any object shape for seamless hand-object interactions.
- Highly Customizable: Easily tweak hand physics and grip parameters to match your project's needs.
- Optimized for Performance: Lightweight and efficient, perfect for both desktop and standalone VR headsets.
What’s Included:
- Full Blueprint system, ready to integrate into your Unreal Engine project.
- Easy-to-follow, commented code for clarity and learning.
- Example project to showcase the system in action.
Level Up Your VR Development
This system is perfect for developers looking to add polished hand interactions to their VR projects. It’s beginner-friendly yet powerful enough for advanced users.
Tutorial Video: Check out the step-by-step guide on my YouTube channel to learn how to set up and customize the system!
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The full Unreal Engine 5.5 project file with the complete Advanced VR Hand Physics and Procedural Grip System.
Size
287 MB
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